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Soccer Stadium Crowd Simulation – Personal Project

Project type

NUKE

In this compositing shot, I started with a clean plate background and a separate plate of a soccer player walking toward the field. My main tasks included keying, integration, clean plate preparation, set extension, and a crowd simulation.

For the crowd, I sourced green-screen footage of fans online and used Runway to animate the crowd movement, creating a natural and dynamic stadium atmosphere. I then composited the fans into the stadium seats, ensuring proper depth and lighting consistency.

Finally, I performed color grading and added fog and lighting effects to enhance the realism and explore different lighting moods. This was a personal project aimed at improving my compositing workflow and technical control over crowd simulation and scene integration.

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