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CG INTEGRATION IN LIVE FOOTAGE

Project type

MAYA- modeling, texturing in substance painter, Nuke- compositing

Composited a 3D spaceship—modeled in Autodesk Maya and textured in Substance Painter—into live-action footage using Foundry Nuke. Responsibilities included match-moving the plate, integrating the CG lighting and reflections, and performing final color grading and atmospheric effects to achieve a seamless, cinematic blend between the spacecraft and its environment.








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